Chris Calef’s company, Broke Ass Games has created a new product called Ecstacy to be used for making animations for game and video products. At Broke Ass they’re focusing on making this tool attainable for the indie game developer, which sets it apart from similar products on the market. The video he has posted on YouTube is very telling of what this can do. Looks very cool! Video after the jump.
I spent some time today at the lab working on our first official child theme for OnePress Community. We wanted to release a theme that would give adopters of OnePress an easy way to get their blog looking elegant, since the default theme that OnePress comes with is more geared toward developers. I’m pretty happy with how this theme turned out. The colors ended up steering toward subdued blues and greys. If you want to download this theme, head over to the official announcement and grab it.
Also, the forums over at OnePress are starting to get some activity now that I fixed a permissions issue for registered users. Be sure to hop on those to get involved or speak your mind.
I love Amazon.com. I give them so much money because they do so many things right. But today I ran into an odd interaction on their site against the convention of linking to a user’s name. Read the rest of this entry »
Ask and you shall receive. At PushButton Labs, we have heard the cries of those of you building and running websites and online communities. You wanted a way to connect your forums to WordPress. You wanted a way to customize and build your site completely with widgets. You wanted a way to present your content using a workflow that makes sense. You wanted all of this for free. Well, I’m excited to introduce to you OnePress Community, the WordPress theme framework that accomplishes all this and much more. Read the rest of this entry »
In the web world, it is common knowledge that using the .png image format can cause grief with concern to compatibility across different browsers. With the release of Internet Explorer 7, issues with transparency were resolved; however, a new issue exists that I encountered today and felt would be appropriate to address—.png gamma correction. Read the rest of this entry »
Now I can’t claim to have programmed for a lot of different platforms in my life. Aside from learning to program BASIC on a TI-85 and doing a couple years of C++ in college, the majority of my programming career has been spent building websites and working with technologies closely related to the web. I feel that as a programmer, nothing keeps you more honest with yourself and the code you are producing than having a rigorous system of checks and balances that your product must pass.
With a lot of languages, the checks and balances I speak of might be something as straightforward as a compiler. If your code doesn’t compile, you obviously have some issues to which you need to tend. If your role as a developer is in a more institutional setting your code may be subject to a gauntlet of hungry QA engineers, waiting to slap bug slips on your forehead as if you were some sort of heathenish criminal for submitting anything other than flawless code to their domain. While these are both tried and true extremes of probing your semi-colon drenched labors for faulty wiring, as a web developer, I feel we deal with a much more villainous system—multiple web browsers.
Since this past July, I have been working for a new start-up, Push Button Labs. With a focus on a variety of technologies, we have been operating in “stealth” mode for quite some time now. As of late, we are getting geared up to launch a number of products. Yesterday, our website (featuring an amazing design by Tim Aste and implementation by Rick Overman) was unveiled. Read the rest of this entry »



